Project cars 2 pc for sale6/11/2023 I haven’t even touched any settings straight out of the box Project CARS 2 feels manageable and planted. On a gamepad, though? It’s simply a different game to the first altogether. The sensation of grip is terrific but so is the feel of it going away, which is way, way more linear and realistic. On a wheel it’s brilliant, from the feeling of being able to step the rear end out – and still save your car from what previously would’ve been a certain, uncontrolled slide – to the feel of the steering sharpening as your tyres come up to temperature, allowing you to really cut into corners and gobble up apexes. Project CARS 2’s new handling model is a tour de force. Project CARS 2's new handling model is a tour de force. Regardless of what camp your tent is pitched in – whether you dug it or you didn’t – my message is simple: come back. Plenty of people rapidly retreated from the original Project CARS for precisely this reason. A lot of that is due to the fact that the grip admittedly dropped off a cliff the second you broke traction, and it required a fair amount of finessing to hone the handling to a gamepad. I enjoyed the first Project CARS, and I liked the way the touring and GT cars felt in particular, but not everyone agreed.
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